Tag Archive | "computers"

Why Does Hollywood Hate The Future?

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hal9000

A few weeks ago, Chris Dixon tweeted something thought-provoking:

What were the last Hollywood movies you saw about technology & the future that were optimistic? They seem to be systematically dystopian.

I happened to be sitting in a movie theater waiting for Iron Man 3 to start, so I tried to come up with a good counter-example. It’s a lot harder than I thought it would be. Then the pre-movie trailers starting playing. The new Will Smith (and son) flick, After Earth: dystopia. The new Guillermo del Toro flick, Pacific Rim: dystopia. Even the new Superman flick, Man of Steel, could be classified as a technological dystopia (more below).

Sure, there are some films — mainly smaller indies — that in some ways are starting to buck the trend. But overall, Dixon (and Peter Thiel, who Dixon says he got the idea from) are right: Hollywood seems to hate technology. Why?

My initial thought is simply that dystopia sells. It’s the same reason why the mainstream media covering technology tends to harp on the downsides of new tech, sometimes to the point of fear mongering. They are tracking you! They want to know your location! They want to record you going to the bathroom!

Most people are predisposed to fear what they do not understand. Hollywood’s futuristic films are simply playing to this fear in the same way that horror films are packed with moments meant to startle you.

This is nothing new. In 1927, Fritz Lang’s Metropolis — the very first feature-length science fiction film — told of a 2026 where the lower class workers power the technology for the upper class. In 1951, The Day the Earth Stood Still saw aliens bring a giant robot to Earth that would destroy the planet if humans couldn’t get their act together. The 1960 version of The Time Machine (based on the H.G. Wells book) had technology (nuclear weapons) destroying civilization. 2001. A Clockwork Orange.

Experience A Google Maps Free Fall With Instrument’s Maps Dive At Google I/O

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One of the most interesting product demos on display at Google I/O this year was a virtual sky diving simulation build using eight separate computers running Chrome, along with a Kinect-like motion sensor made by ASUS called the Xtion Pro. The Maps Dive experiment was created by Portland-based independent digital agency Instrument.

Developer Ben Purdy explained that they built the impressive tech demo to show what’s now possible with Chrome and how it can be used to create amazingly rendered multi-display experience that looks like you’d expect it to be powered by current-gen gaming hardware instead of just a loose assortment of lightweight Linux-based computers running essentially the kind of code that web developers are already comfortable and familiar with.

Map dive provided an experience that seemed as least as accurate and sensitive as your typical Kinect game, and Purdy said that really it’s a just an early example of things that could be built with the computers we already have, and the mobile devices as well. Considering how far Chrome already reaches, imagining this type of experience running on even low-cost Chromebooks and Android tablets does open up a lot of possibilities.

Article courtesy of TechCrunch

Adobe’s Flash Professional Gets Improved Support For HTML5 Publishing, Real-Time Mobile Testing And A New Code Editor

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adobe MAX 2013

Flash may be dead, but Adobe’s Flash Professional has already gone beyond just being a Flash tool and it’s getting a major update today. The new version, Adobe says, has been “rebuilt from the ground up to be faster, modular, extensible, reliable, more focused and more efficient than before.” That’s quite a promise, but new version does indeed sport quite a few new features and improvements.

The company has re-engineered Flash Professional as a 64-bit application, which should make it more stable and allow users to easily manage multiple large files.

The app, which Adobe says is now far more responsive, now also allows Flash developers to export their content in high definition video and audio, “all without dropping frames.”

The tool now also sports a streamlined user interface to make dialog boxes and panels more intuitive. Users can now also choose between a dark or light interface.

With this new version, Adobe is introducing enhanced HTML5 support – something most of us probably don’t think about when we hear the word “flash.” The enhanced HTML publishing support now uses the updated Toolkit for CreateJS, meaning the service now features new functionality for buttons, hit areas and motion curves.

Also new in this version is support for real-time mobile testing. Developers can now test and debug their content by connecting multiple iOS and Android devices to their computers via USB and quickly see how their designs work on a real device.

Other new features include a more powerful code editor, which uses the Scintilla library. This new editor, the company says, will allow users to search across multiple files and features a new “find and replace” panel. Also new are code profiling in Adobe Scout, a real-time drawing tool, and an unlimited size for Flash Professional’s pasteboard.

Article courtesy of TechCrunch

AOL Is Shutting Down AOL Music And Firing Staff Who Are Live-Tweeting The Bloodbath

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Aol Music Grave

While there’s still few details and no official announcement, AOL is shutting down its AOL Music news properties and is firing their employees, according to tweets from the official AOL Music site Spinner’s account and some staff. Poor performance due to competition from independent bloggers may be to blame. However, reports indicate Winamp, SHOUTcast, and flagship music blog Spinner may survive.

AOL Music operates a variety of music news websites for different genres, the SHOUTcast Internet radio site, and the historic Winamp player it acquired in 2009 along with Spinner in a $400 million acquisition of Nullsoft.

Here’s how the pink slips flew this morning. First, Spinner tweeted: ”@Spinner: All of AOL Music is shutting down. Thank you all for your support. We had such a blast.” However, it appears that tweet has since been deleted. You can see retweets of it here, though.

Later, Spinner Editor Dan Reilly tweeted:

Well, we all just got laid off. AOL Music is finished.—
Dan Reilly (@danreilly11) April 26, 2013

Then Reilly and several other Spinner employees began essentially live-tweeting the demise of the site they ran:

Sitting in an HR meeting right now, trying to negotiate keeping our computers for a few more days.—
Dan Reilly (@danreilly11) April 26, 2013

Well, at least I found a good reason to finish off the whiskey at my desk.—
Dan Reilly (@danreilly11) April 26, 2013

Paul Cantor, the hip-hop editor of Spinner wrote:

Just lost my job. Actually I'm in the room losing it right this second, while tweeting. So yeah, hit me with any opportunities.—

Tickets For Apple’s WWDC 2013 Sell Out In Under 2 Minutes, Compared To 2 Hours In 2012

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Tickets for Apple’s annual Worldwide Developer’s Conference went on sale today at 10 AM Pacific, 1 PM Eastern, and as expected, sold out in record time, at just under 2 minutes. Tickets for the developer-focused event at San Francisco’s Moscone West, which features presentations and one-on-one time with Apple’s own in-house engineers, sold out in just two hours in 2012, in under 12 hours in 2011, and in eight days in 2010.

Apple’s tickets sold out 95 percent faster than Google’s tickets for its own annual I/O developer conference, which is taking place May 15 – 17 this year, and which took 49 minutes to sell out. I/O 2012 tickets sold out in just 30 minutes, however, as things took longer this time because of a general inability to complete the check-out process for a large percentage of users early on.

WWDC 2013 marks the first time Apple will be making conference video available during the conference itself, instead of after the event. That should alleviate some of the need of actually being there on the ground for registered Apple developers who want to take advantage of the sessions. This year also marks the first time Apple has provided advance notice regarding when tickets would go on sale, which almost definitely contributed to the faster-than usual sell-out this time around. Imagine a crop of millions of developers around the world hovering over their computers, waiting for the buying process to go live.

The quick sell-out is made more impressive by the fact that sales of the $1,599 tickets were limited to just one per person, and five per organization, tracked by individual Apple ID. During a previous keynote, former CEO Steve Jobs said that there were over 5,000 attendees at the show, which means that Apple potentially just made as much as $8 million in roughly 90 seconds in gross revenue from the event.

Apple’s developer economy is now a massive industry, having paid out $9 billion in total to developers, at a rate now of around $1 billion per quarter. Both iPhone and iPad audiences continue to grow, and Apple’s tablet especially showed tremendous progress during Apple’s most recent fiscal quarter. While Mac sales seem to be either flat or on the decline, the global growth of the iOS user pool more than makes up for that, and iOS as a platform is still the primary revenue driver when it comes to mobile apps and advertising. Combined, those factors mean interest in tickets for WWDC isn’t likely to flag anytime soon.

Article courtesy of TechCrunch

Microsoft Introduces Optional Two-Factor Authentication For Its Online User Accounts

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Microsoft today announced that it has launched two-step authentication for its Microsoft accounts. This optional feature, which will roll out to all Microsoft accounts over the next few days, works pretty much exactly like the two-factor authentication schemes you are probably already familiar with. Besides your usual password, you will also need a second piece of information – a short code, for example – to log in to your accounts.

To get these codes to you, Microsoft also today launched its own Authenticator app for Windows Phone, but the company also notes that “there are excellent authenticator apps that already exist for those platforms and are compatible with Microsoft account two-step verification.” The company will help you set this up once you enable the new authentication mechanism for your Microsoft account. In addition, it seems, you will also be able to receive codes by SMS and email.

Just like Google, Microsoft will also support app-specific passwords for devices and applications where two-step authentication isn’t practical.

Users will also be able to designate some devices as “trusted devices,” so they won’t have to use two-step authentication every time they log in from their phone, for example.

As Microsoft notes, the company already required two-step authentication “for certain critical activities, like editing credit cards and subscriptions at commerce.microsoft.com and xbox.com, or accessing files on another one of your computers through SkyDrive.com.”

Article courtesy of TechCrunch

Bitcoin Miners Are Racking Up $150,000 A Day In Power Consumption Alone

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bitcoins

There’s a gold rush going on these days, or a Bitcoin rush, at least. Driven by the recent swings in the value of a Bitcoin, more and more people are learning about and becoming interested in the currency. While they could just buy Bitcoins at the current market rate, others are looking to try their luck at mining Bitcoins. And like prospectors who traveled west during the Gold Rush of the 19th century, many Bitcoin miners will find that they spend more on chasing the Bitcoin dream than they’ll ever hope to win back.

As explained here, Bitcoins are “mined” by unlocking blocks of data that “produce a particular pattern when the Bitcoin ‘hash’ algorithm is applied to the data.” It seems simple enough, but the cost of Bitcoin mining is greater than one might expect. The more Bitcoins are mined, the more difficult it becomes to find the next block. Unless the miner is using the latest specially-designed mining rigs, the computers used often sport high-end graphics cards (since the GPUs are more efficient than CPUs for mining application). And running those computers requires a lot of power.

Blockchain.info, which tracks Bitcoin-related data, estimates that miners are using 1,005.59 megawatt hours of electrical consumption each day in their pursuit of new blocks of Bitcoins. That ends up costing about $150,000 in power costs each day to mine the currency. [Hat tip to Bloomberg for reporting on the data.]

That may sound like a lot, but miners on average are making money. According to Blockchain, miners are generating $470,000 in Bitcoin-related revenue per day. In fact, due to the recent interest in the virtual currency and its popularity, operating margins for Bitcoin miners are close to record highs.

While it might be easy to look at those numbers and think it’s NBD to just like, extract value out of thin air, Bitcoin mining isn’t as lucrative as it seems. Regular users hoping to use their regular computers to mine shouldn’t expect to just start making money by setting aside a few compute cycles to dig up Bitcoins. That’s generally reserved for special mining computers that do nothing BUT mine for Bitcoins using custom encryption processors.

As Biggs points out in his article, “While you could simply set a machine aside and have it run the algorithms endlessly, the energy cost and equipment deprecation will eventually cost more than the actual Bitcoins are worth.” That’s been confirmed by my colleague Matt Burns, who wrote in our internal message board that “after mining for a few days, the energy required to run my computer at full tilt was far greater than the Bitcoins I mined.”

Even if you do choose to pool your resources to mine, it’s a fairly complicated process, even for tech-savvy users. Check out the aforementioned article by Biggs for how he connected his home PCs into a Bitcoin-mining pool.

The alternative is to just buy specialty hardware designed to do nothing but mine for Bitcoins. Like any other investment, the return isn’t assured, and likely will be based on how Bitcoin market takes shape as time goes on. But right now, as with most gold rushes throughout history, it’s those who are supplying the miners that are finding the real riches.

Article courtesy of TechCrunch

Mozilla And Samsung Team Up To Develop Servo, Mozilla’s Next-Gen Browser Engine For Multicore Processors

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At first glance, this looks like an odd partnership: Mozilla just announced that it has recently begun collaborating with Samsung on Servo, its next generation browser engine. Mozilla Research started working on Servo as a research project in 2012. The new browser engine, which is still far away from being available in any commercial project, is written in Rust, a relatively new programming language that is also being developed by Mozilla Research. Together, Mozilla and Samsung are bringing both Rust and Servo to Android and the ARM architecture.

Samsung, a company spokesperson said, is interested in this project because the company is “investigating various new technologies to innovate legacy products. This collaboration will bring an opportunity to open a new era of future web experience.”

Browser Engines In The Age Of Multicore Computing

As Mozilla’s CTO Brendan Eich told me yesterday, he believes that the future of computing will inevitably involve parallel computing (and he’s obviously not the only one). Mozilla’s research group started looking at this from the perspective of the web and it’s clear that today’s browser don’t make use of even the basic multicore processors that most users now have in their computers, phones and tablets. Indeed, as Eich noted, today’s web standards themselves make it hard to move away from the sequential processing today’s browsers use to render pages to effectively rendering webpages on multiple cores. The exceptions right now are WebGL, which uses the graphics processor, and HTML5 Web Workers, which bring a multi-threading approach to JavaScript.

As Eich stressed, however, just parallelizing one part of the browser and rendering pipeline isn’t good enough. Only a web engine “that’s parallelized deeply from end-to-end,” he told me, will be able to fully take advantage of tomorrow’s processors with 16, 32 or even more cores.

Samsung, of course, is also working on bringing ever more powerful multicore processors to its mobile phones, so a partnership with Mozilla to make better use of these cores seems like a good fit. This collaboration, however, will also surely raise some questions about Samsung’s relationship with Google, given Chrome’s strong position as the leading mobile browser on Android today.

Rust And Servo

That’s where Rust comes in (and Mozilla is launching version 0.6 of the compiler and associated tools today). Rust, which shares similarities with C++, Lisp, Erlang and a number of other languages. The focus of Rust is on safety (especially when it comes to memory management errors, something that’s often an issue with C++) and concurrency. Rust, Mozilla says, “is an attempt to create a modern language that can replace C++ for many uses while being less prone to the types of errors that lead to crashes and security vulnerabilities.” Later this year, once all the core libraries are in place, Mozilla plans to launch Rust 1.0. Currently about five or six people are working on the project at Mozilla and another ten to twenty at Samsung.

The Future Of Gecko

With Gecko, Mozilla already has a pretty capable engine for its browser and Firefox OS, but the plan isn’t to completely replace Gecko with Servo at this point. Instead, it seems more likely that Mozilla will use Servo as a “new thing for new hardware,” Eich told me. Given the popularity of Firefox, Mozilla can’t just push Gecko forward without breaking a lot of things, but with Firefox OS, for example, the organization was able to shed some of these constraints and introduce new features to its engine. Servo, Eich believes, will teach Mozilla a lot that it can also use in Gecko.

Article courtesy of TechCrunch

Bait Car: How Hollywood Has Found A New Way To Make Money

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troll movie

Paul (not his real name) has never seen the movie The Divide. He’s a horror buff and sometimes tries to find odd and decidedly bad flicks to watch with his wife. The Divide would have fit the bill. It made $16,700 at the box office – that amounts to about 2,100 tickets sold – and closed with $130,839 in the bank. It cost $3 million to make.

The reviews, not surprisingly, were uniformly bad. “Well, yes. I’m another person who got suckered into watching this piece of garbage. The most important thing you need to know about this movie is that it’s just not worth spending two hours of your life to watch it. It’s just bad,” wrote one IMDb user.

“The characters are so cliché and the dialogue is so poorly written that any self-respecting horror lover would quickly roll their eyes, eject the DVD and watch The Mist on cable before falling asleep in his or her clothes,” wrote another. It’s one of those movies for a very specific audience. For guys like Paul.

Paul also admits to occasionally torrenting hard-to-find films. But he’s never seen The Divide. He never downloaded it. I believe him.

However, a month ago, Paul got a letter from his ISP accusing him of torrenting a copy of the file at midnight one lazy evening. His ISP informed him that his IP address, an identifier that, in truth, constantly changes for most Internet users, was identified as being part of the download. Because of this, he’s being sued.

Paul is now in the strange world of copyright trolls, companies that produce or license content for the sole purpose of suing users who pirate it – even inadvertently.

How did Paul get caught? And what is his recourse now that he’s been fingered as a pirate? The answers to those questions are mired in some of the most contentious legal wrangling ever and is the basis of an entire industry, one dedicated to producing Internet-based “bait cars” that allow copyright holders to see a trickle of money for even the arguably worst content imaginable.
First, a brief primer on BitTorrent. When a file, a document, say, is put on BitTorrent, a user makes it available as a seed. This seed is downloaded a few times by other users – peers – and then, once enough copies are available, the peers begin serving up parts of that file. Think of it as a group of people sharing a candle. The first person lights another person’s candle and so on. Eventually, the holder of the original flame is forgotten and the flame is self-perpetuating. While this metaphor isn’t completely accurate, it works well enough.

According to Paul’s ISP, then, Paul’s computer held the flame for a brief period, serving up all or some of The Divide to other users. Whether this is true or not is the biggest problem in this sort of copyright law. If Paul served up a packet inadvertently, is it his fault? If he only served up one packet versus the entire file, is he at fault? And how can ISPs prove beyond a doubt that Paul is the culprit here? They can’t.

The DMCA complaint Paul received came from R&D Film 1, LCC, represented by attorneys Michael Heirl and Todd Pankhurst of Hughes Socol Piers Resnick & Dym, Ltd. in Chicago. The complaint cited him by IP address and cited this file, a 720p Blu-Ray rip release by BHRG. In the case of The Pirate Bay, the file was seeded by a user called maximersk, who has seeded a number of videos and television programs from various “groups.”

It is important to note that The Divide is still available for download.

Files produced by various groups – in this case BHRG – differ in quality and availability. There are many versions of The Divide, including higher- and lower-resolution copies.

But only this copy is seeing lawsuits thrown at it. If the lawsuit defendants had picked another copy, any other copy, they would have been in the clear. Clearly this particular 720p, high-resolution copy of The Divide is being watched. Every time someone shared a little bit of it, chances are one of the seeders “caught” the IP address of the requester. The seeder made a list, forwarded that list to the appropriate ISPs, and then prepared their case. The IP addresses are sent with a timestamp (which could be wrong) and, as we all know, IP addresses are ephemeral things. Again, Paul was no angel, but he got caught in a dragnet that had little to do with him.

“If entrapment wasn’t done by government entities this would be entrapment,” said Robert Z. Cashman, a patent attorney who runs a website dedicated to researching copyright trolls.
Ross Dinerstein, the R and the D in R&D, is an indie film producer and a nice guy. You can see him chatting about a movie called The Pact here. He lives in Los Angeles and has the round, boyish face of a Hollywood business man focused more on doing deals than going gluten-free. He was executive producer for Jiro Dreams of Sushi, a beautiful piece of indie documentary filmmaking that could be considered a masterpiece. I spoke to him and he laid out his case.

“I’m a producer. I don’t have the bandwidth to chase pirates, so I hired a specialist to handle it,” he said. “As far as I know, [the people being sued] get trapped by stealing copyrighted material which is not a good idea.”

It’s hard to dump the blame on Dinerstein or anyone like him. While he does see a small amount of money from these lawsuits, he has essentially outsourced their enforcement to a company called GuardaLey, a firm that rose to infamy for offering software products and anti-piracy services whose “evidence gathering techniques are far from optimal.” Attorney Jason Sweet told TorrentFreak:

“GuardaLey knew of the flaw, but continued using it to identify infringers. We haven’t seen anything that would indicate they’ve corrected the problem or are using different methods. I believe they’ve even made statements to the contrary – that they use the same tech for all of their cases.”

GuardaLey did not respond to requests for an interview, and R&D Film 1 LLC’s counsel at Hughes Socol Piers Resnick & Dym, Ltd. said “No comment.”

Disconnecting Dinerstein from GuardaLey is obviously problematic, but let’s assume, for the sake of sanity, that the movie was made in good faith and that his goal was to show people a good time. Who, then, is at fault? Dinerstein for wanting what is, by all rights, his? Or GuardaLay for essentially expressing a level of incompetence that would get most software services houses fired?

Lawsuits like this one started cropping up in 2010 and have risen in intensity since. Pop over here and search for copyright cases with the party name “Doe 1-” in any court. You’ll see quite a few cases, many of them dealing with exactly this type of situation.

Remember that it doesn’t have to be this way. The easiest way to have something removed from the Internet is through a simple DMCA filing. Takedown notices like this one to Google are addressed almost immediately, which is often a boon for copyright holders, but is also a club for those wishing to hide information, as was evidenced in a case against a WordPress user whose plagiarist requested a takedown notice for blog posts they had copied.

There is obviously little monetary value in these notices, but they do remove offending content, for the most part, in a few keystrokes. It’s a method of first resort and makes the most sense for copyright holders.

GuardaLey has a stable of law firms that send out these letters in hopes that customers will settle. If they don’t – if the cases go to court or they are ignored – they stand to lose money. The sweet spot, then, is in those too cowed not to react and too confused to find legal representation.

“My folks just got served a subpoena,” wrote the relative of one of the victims. “They are elderly and I know did nothing wrong; possibly someone else using their IP address. I’m thinking either hiring an attorney as a shield, or doing nothing and praying it goes away. I will not have them appear in court or settle. What do you suggest?”

Others, like a 16-year-old defendant, are worried the lawsuit will ruin their family. Still others see it as a scam.

One user received a subpoena after watching a Mr. Rogers episode online. “There is no reason for them to come after me, my kids, or any of the other thousand viewers, unless stopping ‘piracy’ for copyright trolls is not their real intent.”

Copyright trolling efforts like these are not new. Cashman has been following them for years.

“Copyright trolls are generally production studios and/or they’re enterprising attorneys who have decided that it is more profitable for them to sue defendants and elicit multi-thousand-dollar settlements from accused defendants rather than sell tickets or copies of their copyrighted films at retail or discount prices,” he said. “A porn production company could make millions suing defendants rather than promoting $20 per-month memberships at their websites. For these reasons, these lawsuits in their post-Napster, post-Grokster form took shape.”

But what right do these trolls have to ask for outrageous sums? In copyright law there is a duality. On one hand, you can say that the studio is out one paying customer – $20 at most for the ticket and a few bucks more for popcorn. On the other, you can say that the downloader has, inadvertently, become a pirate distributor. That’s partially why it’s easy for these guys to go after BitTorrent users (that and the ubiquity of the service.)

“Their filings for copyright infringement are probably correct — if a downloader made an unauthorized copy of a copyrighted file, they could probably be held liable for copyright infringement. I am hedging on this statement because I would like to see the laws limited to those who enjoy a financial gain from this infringement, and I do not consider the ‘loss of a movie ticket or sale’ to be substantial enough to sue a defendant for $150,000,” said Cashman.

So somehow Paul’s IP address got on R&D/GuardaLey’s list. They sent a letter to the ISP asking for the specific data pertaining to the accused user, and the ISP, thanks to the DMCA, is forced to comply. In fact, companies will cry “The DMCA made me do it” at the drop of a hat these days, another issue that frustrates content producers to no end.

So what now?
“Don’t be fooled — these trolls can be fought using the same arguments as any of the others. An IP address still does not conclusively link to the subscriber as the downloader,” said Cashman.

“Each of these cases suffered from the same issues which would prevent them from going to trial — lack of personal jurisdiction, improper joinder of accused defendants, and that there were clear patterns in the rulings of the judges across the U.S. where they were clearly misunderstanding what was the real intention of these copyright trolls, and they were denying motions to quash and attempts of the internet users to prevent the copyright trolls from obtaining their contact information,” he said.

Jeffrey Antonelli, an anti-troll lawyer, told us that before those attacked do anything they should confirm that their computers are compromised or that a relative hasn’t been visiting The Pirate Bay without their knowledge.

Then you have to gamble. Do you hire a lawyer and forge ahead or ignore the notice?

“I have represented a number of people who were sued because they ignored the letters. It’s about trying to determine that chance, it’s difficult, and it would be helpful to have legal advice. You can be well-informed by reading the relevant sources. Copyright Trolls and Die, Troll, Die are both good sources and both are being sued by some copyright trolls,” he said.

Again, is this Dinerstein’s fault? No, said Antonelli. “Starting from the presumption that copyright owners – bona fide business owners that are providing content. With those assumptions, I don’t think it’s necessarily bad. I do have issues with the manner in which those people are doing their investigations/litigation and with the selection of people they actually decide to sue.”

Antonelli said Paul is looking at a claim of about $500-$750.

“Other law firms charge more, my firm is able to charge less. Litigation is quite a bit more expensive. Litigation can easily be up to $5,000-$6,000 and can quickly escalate to $50,000 if you’re the main defendant. It’s very burdensome. There should be strict rules on the ability to enforce copyrights through ISP subpoenas.”

In the end, copyright trolling is a sneak attack on folks who may or may not be doing anything wrong. While certainly The Divide is a piece of intellectual property that deserves protection, things break down when it is used as bait to gather lucrative lawsuits. Entire film studios produce second-rate movies to, presumably, show on Netflix and other services and, sadly, use to power these lawsuits. While perhaps the The Divide isn’t such a movie, the chances look good.

It appears to me as if these movie studios have been making second-rate movies for some time, more as a hobby as far as I’m concerned. Setting up a holding company and transferring the copyright to the holding company so that they could sue for copyright infringement appears to be a ‘business model’ of what is known as ‘IP monetization’ that lawyers are so excited about.

“In other words, they say: ‘It’s a bad economy, so let’s threaten to, but not sue the pants off of anyone who downloads our content,’” he said.

Sadly, for folks like Paul, sometimes that strategy works.

With reporting by Michael Seo

[Illustration: Bryce Durbin]

Article courtesy of TechCrunch

Microsoft’s Windows Blue Gets A Video Demo, Borrows More Tricks From Windows Phone

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Windows Phone Blue, Microsoft’s upcoming update for Windows Phone 8, popped a minor leak over the weekend, but now Tom Warren over at the Verge has had a chance to go hands-on with an early version of the new OS version. The key features appear to be smaller Live Tiles, like those introduced with Windows Phone 8, as well new UI features and more built-in apps. Microsoft is said to be adopting a strategy of more frequent, smaller updates to Windows instead of waiting years between more dramatic changes.

The new Windows Blue will offer improvements to popular features like Snap View, which can now snap apps side-by-side sharing an even portion of the screen, including up to four apps total on high resolution displays. More things are now viewable in the standard Windows 8 interface (formerly known as Metro), instead of hidden within the desktop view, including network connections and apps information panels.

New apps come pre-loaded in Windows Blue, including an Alarms one, as well as a calculator, a sound recorder tool and a movie making app that replaces Windows Movie Maker. SkyDrive integration will go deeper as well, with backups to Microsoft’s cloud storage service made possible in Windows Blue, and auto-uploading of photos and video. More cloud storage integration could mean that there’s less reason for critics to complain about limited on-board storage, at the very least.

The Windows Blue changes look like a promising indication that Microsoft is moving more and more of the experience to its new interface and away from the traditional desktop. That’s good, because while the design decisions made in Windows 8 mostly seemed like a bold new direction very much in keeping with the changing way people use their computers, Microsoft’s decision to largely spoil the party by forcing users to jump back to a standard desktop with annoying frequency really took the shine off the innovation.

Article courtesy of TechCrunch

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