Electronic Arts announced the launch of NBA Live Mobile on iOS and Android. The basketball game allows users to become the managers of their favorite teams and compete in multiple game modes.
Players begin NBA Live Mobile by selecting an NBA team to represent. From there, they can take their teams into a season mode, live events and asynchronous multiplayer matches.
The single-player season mode allows users to play through complete NBA seasons, and they must win the required number of matches during their seasons in order to move on to the playoffs.
Live events, meanwhile, are matches that have specific goals to complete. For instance, a live event may challenge players to score three-point shots from specific points on the court before a match ends. Each live event will only be available to complete for a limited time.
Finally, the asynchronous multiplayer mode allows users to compete against other players’ teams, which are controlled by the AI. Specifically, when a player begins a multiplayer match, they will play the first and third quarters of the match against the other player’s computer-controlled team. Once the first user is done, the other user will play the second and fourth quarters of the match against the first user’s AI-controlled team.
While playing a match, gamers can use a virtual joystick to move their players around the court, and use buttons to trigger specific actions. That is, when players have possession of the ball, they can use buttons to drive, shoot and pass, and when they’re on defense, they can use buttons to guard and block.
Users can collect new players for their teams over time, and they can trade in their unwanted players to receive prizes. In addition, users can receive special collectible items as they play, which can also be traded in for rewards.
Finally, gamers can join leagues, or clubs, with other players. Each league can have up to 32 users, and these users can play matches against one another. Users can also chat with the other players in their leagues.
Article courtesy of SocialTimes
The San Jose Mercury News reported that the Ninth U.S. Circuit Court of Appeals voted 3-0 to reject a challenge to the $20 million settlement of a class-action suit against Facebook, which was originally presented in October 2012 and approved by U.S. District Court Judge Richard Seeborg in August 2013.
The lawsuit was based on Facebook’s use of users’ photos in its Sponsored Stories ad units, and the terms of the settlement grant about $15 to each of some 614,000 members of the class-action suit, as well as $5 million for the plaintiffs’ lawyers and $2 million to nonprofit organizations and charitable groups.
According to the Mercury News, the court ruled that the $15-per-user figure was “reasonable” due to the “minimal (if any) harm suffered by the plaintiffs,” adding that the funds for the nonprofits were suitable because those groups focus on privacy issues.
Readers: Is this finally a wrap?
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