Tag Archive | "work"

Sprint Acquires KC-Based Handmark For Its Mobile App Development And Advertising Shop, OneLouder

Tags: , , , , , , , , , , , ,


logo-1

Sprint has decided to get deeper into the social and mobile space, announcing today that it has acquired Handmark and its subsidiary OneLouder. The acquisition is meant to beef up its Pinsight Media+ advertising group, specifically.

Through Handmark, OneLouder has built social apps like Twitter clients Tweetcaster and Slices, and Friendcaster, a Facebook client. The acquisition price hasn’t been made known, but it’s a huge win for the Kansas City tech space, a place that I visited just a few weeks ago.

Sprint hopes that this acquisition will bring a more “entrepreneurial spirit” to its mobile program, hoping to lure developers to use its own advertising platform. Mike Cooley, VP of New Ventures at Sprint shared: “The business, culture and technology they bring will be a huge asset to our business, and ultimately the customers of Pinsight Media+.”

Through building all of its apps, OneLouder found a niche in advertising, having its own team that has worked on the ad platform and used its own apps to test it out. This deal also brings Sprint some strategic partners like CBS, which has a sports app powered by OneLouder. Tying the work that OneLouder has done on its ad platform with Sprint’s customer base should juice its mobile advertising efforts immediately.

The great thing about the acquisition is that Handmark and OneLouder will stay in its current home of Kansas City, serving as an example of what a budding tech hub it really is. Sprint has been trying to get involved with the KC tech crowd, as all of the activity surrounding Google Fiber has inspired companies to be formed and money and time to be spent on building communities and refocusing on making the area attractive to both coasts as an alternative base.

Article courtesy of TechCrunch

The New “Handmade”

Tags: , , , , , , , ,


Screen Shot 2013-05-19 at 5.39.54 PM

Amid grumblings of a “general fatigue” when it comes to software-based startups, a potentially transformative technology called 3D printing is poised to reach critical mass and mainstream awareness. Today’s news headlines about the technology tend to focus on the extreme possibilities in being able to print objects on demand – from the terrors of things like a homemade 3D-printed gun to heartwarming tales of printed robotic hands for children born without fingers. But the innovation is also powering a revolution of a different kind. An emerging class of creatives are using 3D printing techniques, not to either save or destroy the world and the people in it, but simply create a little beauty along the way.

These creatives, makers of the new “handmade” goods, are selling their art in online storefronts like Etsy and Shapeways, as well as within brick-and-mortar stores, and even museums.

They range from technically adept programmers who never dabbled in hands-on art involving paint or clay or other materials, to formally trained artists and even do-it-yourselfers who taught themselves 3D modeling by watching tutorials on YouTube.

Regardless of how they got there, the end result is an output of affordably priced, print-on-demand goods that reflect their own unique vision and inspirations, whether that’s a new kind of jewelry that couldn’t exist before the capabilities introduced by 3D printing, one-of-a-kind items used to decorate your home, or objects which buyers help craft themselves, using simple online tools.

Here are some of their stories.

This is part one of an ongoing series which will showcase some of the art that’s being fueled by the increasingly accessible 3D printing technology, and the artists behind the work.

~~~

Part One: The Formally Trained Artist

Summer Powell has always been an artist. She has both undergrad and graduate degrees in graphic design, and has worked on a number of products involving mixed media, vacuum forming, and lenticular technology, while exploring the intersection of art and technology in years past.

Along with a collaborator, she once produced a clock which used high-resolution animations to tell the time, for example.

Powell says she first heard about 3D printing around ten years ago, and had been watching the space ever since, waiting for it to become viable for use in her art.

“I had industrial designer friends in New York, and I’d go see their prototyping 3D printing machines,” she says. “They were making prototypes of consumer electronics and some furniture.” But it wasn’t until a few years ago before Powell had the opportunity to begin playing around with 3D printing techniques herself.

She decided to pay a visit to Silicon Valley-based TechShop, one of the earlier “maker spaces,” as these tool-filled workspaces are called. TechShop, which has since expanded to several cities in California, New York, D.C., and elsewhere, offers a wide range of professional equipment which members can train on and use for just about any kind of project. It was where Square co-founder Jim McKelvey once built the first three protoypes for the Square card reader, and where a datacenter technology startup called Clustered Systems designed a prototype of a fanless liquid-cooling system which outperformed IBM in a “chill-off” contest.

But Powell didn’t want to build gadgets or technological components; she wanted to produce art.

“I created a prototype of this idea I had – which I still want to produce – of salt and pepper shakers,” she says. The object is designed to look like a wall socket, if laid flat on a table. The actual shakers then extrude upward from that. “It’s sort of a funny, visual pun,” says Powell.

Coming from a background in graphic design, Powell was used to doing a lot of what she describes as “virtual” work. But 3D printing was different.

“It was really wonderful to envision an object or a form, and be able to hold it in two weeks time, and actually have a tactile object,” she explains.

Today, she thinks of the art of 3D printing as falling somewhere in between the world of graphic design and metal working, another artistic medium she’s practiced in the past, noting the “hands on” nature of the latter tends to be a bit more satisfying of the two.

~~~

It was about two years ago when Powell begin working on 3D printed jewelry. Her items were first sold to consumers on Etsy, an online marketplace known best for handmade items from DIY crafters, who sell everything from homemade clothing and accessories to watercolor paintings and woven baskets.

It’s not, perhaps, the first place you would think to go for items outputted by machines.

But Powell’s jewelry fits right in.

Still, despite the nature of those early designs, her first clients were often men who were drawn to the jewelry because of its technical underpinnings and geometric patterns, buying them as gifts for girlfriends, wives, and other women they knew.

Today, that client base is now starting to shift – around half of the shop’s customers know what 3D printing is, and those who don’t are just interested in buying because of the jewelry’s modern look.

Powell declined to discuss her sales saying that her business is still in its “growth stages,” but notes that one of her more popular items is her “Andromeda Necklace” (pictured above). This item is especially interesting because it comes out of the 3D printer with its interlinking, moving parts already hinged together, no assembly required.

The necklace, like many of her pieces, is made of a nylon-based material – a material she prefers because of what it can allow for.

“There are possibilities beyond what you can achieve in metals sometimes – thinnesses or having one object inside another – there are just all these great possibilities with form with the resin,” she explains.

After sending her designs off to a 3D printer following a customer’s order, the turn around time is about two weeks before she gets the items back so she can finish them by adding coatings, clasps or chains. Meanwhile, when inspiration strikes, Powell sometimes still turns to pen and paper to sketch, and other times, she skips straight ahead to the 3D modeling software she uses: Rhino 3D, a CAD program she taught herself to use.

Most of the time, Powell designs out of a desk she’s had at a local co-working space, Sandbox Suites for several years, but is planning to expand to a larger space where she can be more physical with the work – not only in assembling the jewelry, but also sculpting objects and then scanning them with a 3D scanner.

One that recently caught her eye was the Matterform, which just wrapped up a crowdfunding campaign on Indiegogo to help build an initial batch of scanners. The company was seeking $81,000 but ended up raising nearly half a million in just thirty-five days. It was the largest non-U.S. fundraise the site had seen to date.

Today, Powell sells her designs on her own website, as well in San Francisco Bay area retail stores. Her rep is also bringing her work to showrooms in New York and L.A., as she prepares to expand her business nationwide.

“I’d almost become a metal sculptor, and chose graphic design instead because of my love of pattern and symbol,” Powell says, looking back on how she came to 3D printing . “Now I can realize my vision and unite those loves in a 3D medium.”

Article courtesy of TechCrunch

BrandYourself Upgrades Its Online Reputation Tools With A Full-Service Concierge Feature

Tags: , , , , , , , , ,


brandyourself

BrandYourself is expanding its efforts to take on the big names in the online reputation market (particularly Reputation.com) with the launch of a new version of its service.

The company started out as a fairly simple self-service tool for trying to improve your presence online, for example by creating a website and other content to push down undesirable results when someone Googles your name. (It has become increasingly focused on Google results over time.) The basic service is free, but BrandYourself charges $10 a month for additional features and usage.

With BrandYourself’s freemium, self-service product, it seemed to be serving a difference audience than Reputation.com, but now the newer startup is challenging its more-established competitor in a direct way. With a recently-launched concierge service, users aren’t just presented with a list of to-do items for improving their Google results — they can also pay BrandYourself team members to work with them on a strategy and actually do the work for them. So if, say, you don’t have the time create and maintain your own personal website, BrandYourself create and maintain one for you. And co-founder and CEO Patrick Ambron said that where Reputation.com can cost thousands of dollars per month, BrandYourself’s concierge services can cost as little as $200 or $300.

Why the dramatic price difference? Ambron insisted that it’s not because BrandYourself delivers lower-quality, cheaper work — he showed me one of the websites created for a BrandYourself customer and it did look like a real personal page. In contrast, he showed me content that he said had been created through his account with Reputation.com, and it was basically just an empty template. (I emailed Reputation.com to discuss how the company saw itself stacking up against BrandYourself, but I did not receive a response.)

The big difference, Ambron said, is that existing online reputation services are built around a model of high acquisition costs and low retention rates — they pay for a lot of advertising to attract customers, and those customers don’t stick around for very long, so the companies have to charge high rates. BrandYourself, on the other hand, can treat its free tools as the marketing funnel for its paid version and concierge service. Plus, Ambron said that with lower prices, customers can use BrandYourself on an ongoing basis.

“We’re really trying to fix the online reputation space, ” he said. “Until it was only meant for rich people and it was notoriously ineffective.”

In addition to the concierge service, BrandYourself is launching a new interface that makes it easier, among other things, to submit links that you want to promote in your Google results. And there’s a new report card showing users BrandYourself’s score of their current search results, the progress that they’ve made with the service, and details about who is actually visiting your BrandYourself website.

The company says it has been used by more than 200,000 people. It has also raised more than $1.5 million in funding and is now based in New York City.

Article courtesy of TechCrunch

Don’t Let Your Company’s Scale Tip Your Bathroom Scale

Tags: , , , , , , , , , , , , ,


Screen Shot 2013-05-17 at 1.13.59 PM

Any programmer or blogger knows that when you work on the Internet, on a computer, it’s easy to gain weight. Tech office pantries are stocked with Red Bull, candy, chips and even things you wouldn’t think were too unhealthy, like protein bars. Protein bars are basically injections of sugar. That’s why they taste like a Snickers.

But what no one talks about is that the “Startup 15″ or 40 is avoidable if you put in the effort, not to diet, but to be healthy.

Because she is constantly around tech geeks and herself works online, blogger Darya Rose, who is both my friend and the wife of Google Ventures Partner Kevin Rose, is acutely aware of this pain and has a solution: Foodist, a way to stay healthy without going crazy dieting.

Reading her book a couple of weeks ago, I came across a passage that struck me as truth. In “Instagram, A Parable,” Instagram co-founder Kevin Systrom described a breaking point in his work/life balance as he tried to build the company. If you’re shoving down burritos in between database sharding, you probably can relate:

“We never ate healthy at the release,” recalled Systrom. “At least in the beginning, we’d be so into our work that crafting a salad out of arugula and radicchio just wasn’t going to happen midday.” Instead, they’d opt for the local food trucks or burritos near the office. Without their even realizing it, weight started to creep on.

“We were looking at old pictures from Instagram, and people were like, ‘Oh my God, you look so young,’ and I was like, ‘What does that mean? Do I have gray hair? That was like six months ago,’” Systrom explained. “After that I kept telling myself, ‘I’ve got to get healthy again.”

Systrom had gained 25 pounds between Instagram’s launch in October of 2010 and its first 10 million users. “I bought a scale one day and realized my weight was up to 235,” he writes in Foodist. ”And I had never been this heavy in my life. I used to be 210, and I was like, ‘That’s not okay.’ But I knew I was not going to pull a sorority girl and just eat salad, because I love food. I can eat less, but I’m not going to stop eating food I like just to lose weight. That would make me unhappy.”

How did he do it? Exercise, by waking up earlier, making sure healthy food options were available in the Instagram office, the buddy system and saving indulgences for the real deal. He also packed a gym bag before bed, like a true hacker of life. “I knew that if I didn’t pack my gym bag with the clothes I was going to wear the next day, I wouldn’t make it to the gym. I also needed to lay out my workout clothes. I’d wake up in the morning and just make myself a deal: ‘Listen Kevin, all you need to do is put on those clothes and you’ll wake up on the drive to work and you’ll be fine.”

Instagram ended up getting acquired for what was a billion dollars at the time. And Systrom (and Instagram developer Shayne Sweeney who was his partner in crime) ended up losing all the startup-induced weight: “We can tuck our shirts in finally. Seriously, I can fit into a large now and not the bulky extra large, and that felt really good.”

Instagram: A Parable

Article courtesy of TechCrunch

Social Trip Planning App Tripshare Converts Travel Inspiration To Bookings

Tags: , , , , , , ,


2 BPoE

Tripshare, an iPad application for travel planning, is joining a crowded space. But its CEO knows a little something about the industry – Bob Dana was the former employee No. 1 and first CFO of Virgin America. He once wrote the business plan and feasibility study for Sir Richard Branson in 2003. And now he’s doing a travel startup.

Dana tells us the inspiration for Tripshare was based on a personal experience he had years ago. As CFO, he spent 10 hours on a plane each week flying back and forth from New York to California. In 2006, Dana was trying to convince his family to come out to California for a vacation, so he put together a proposed itinerary to help sell the idea.

“I ended up preparing this 10-page Word document that included text and photos I cut and pasted from various websites. It was intended to be persuasive in nature, and collaborative, too,” he explains. “I thought afterwards, that collaborative travel planning was something that was rather difficult to do.”

But not only was it difficult to plan, it was also hard to move from the point of inspiration and discovery to actually booking the trip. This idea later formed the basis for Tripshare, which he founded two years ago.

The app was originally built in conjunction with then co-founder and CTO Ken Goto, a former director of engineering at Apple. Goto has since moved on but his ex-Apple development team, including acting CTO Eric Kapke, now continues the work.

The app itself has actually been live in the iTunes App Store as unpublicized beta since August 2012. However, though that app was functionally similar, it drew some criticisms from early users because of its user interface. Today’s version is an overhaul and much improved.

Still, despite having done no publicity or marketing, Tripshare has been downloaded nearly 20,000 times while still a work in progress. In other words, today’s release is technically a version 2.0, but for all intents and purposes, this is the big debut.

Designed for those planning vacations or other complex trips with multiple destinations or activities, Tripshare allows you to browse, collect and share information with others before booking. Using the iPad’s big screen, you can flip through photos of destinations and lodgings, create itineraries and discover flights, hotels, restaurants, activities and more.

Today, the app allows you to explore more than 20,000 cities worldwide, plus 500,000+ lodging options, thousands of flights, and more than 200,000 tours, activities and restaurants.

After creating a sample itinerary, you can then share it to other Tripshare iPad users, or via email, Facebook, and Twitter. For those not using the iPad application, the shared trip displays in the web browser. These trips can include all the details, too – photos, descriptions, reviews and prices – so your family and/or friends won’t have to redo the work on their end before giving you their feedback. Pricing and availability also update in real time, something another new planning app, Pintrips, offers as well, but on the web.

Users can also communicate with the trip organizer within the application using an IM-like chatting function, or leave suggestions if the trip’s planner is offline.

While there are quite a few trip planning applications and services on the market (and that’s an understatement ) what makes Tripshare stand out is not the uniqueness of the idea, but the overall package. The app’s user interface is easy to use, which is critical when planning complicated trips where you’re trying to pack in a lot of activities and outings.

At first glance, Tripshare seems inspired by Khosla-backed social travel app Jetpac, which uses smart technology to index photos from social networks, allowing you to see where friends have traveled in order to find inspiration for trip-planning purposes. It has the same general layout, and it shares some common features, such as the idea of making a list of places you want to go.

But Tripshare’s photos don’t come from Facebook. They’re high-resolution images from its travel partners, including HomeAway, Fly.com, the Expedia Affiliate Network, and Viator.com. Plus, the overall vision for the application is not one of just inspiration, but converting that inspiration into an actionable itinerary by actually allowing you to book the trip, including the flights, hotels, outings and more, directly in the app.

Dana says the company plans to integrate content from more travel aggregators and services into the app in time, including things like vacation rentals from Flipkey, car rentals, restaurant reservations, cruises, safaris, and even travel insurance. By year end, the plan is to have many of these live, as well as an iPhone-optimized application. Afterwards, the goal will be to further build up the social community.

Tripshare is backed by $1.47 million in angel funding; some of that is founder money, and the other part comes mainly from the New York angels community, including David S. Rose.

The app itself is free to users, as it will earn revenue via a percentage of the bookings users make. Tripshare is live here on iTunes.

Article courtesy of TechCrunch

“In The Studio,” VMware’s Parth Shah Helps Explain The World Of Enterprise IT

Tags: , , , , , , , , , ,


The Enterprise

Editor’s Note: Semil Shah is a contributor to TechCrunch. You can follow him on Twitter at @semil.

This is the final episode of my show on TCTV, “In The Studio.” The final guest is a good friend, Parth Shah (no relation), an engineer with VMware, and before that, at Yahoo! Parth combines the precision of CMU CS graduate’s take on web development with a hacker mentality, and has the rare skill of being able to explain some of the most complex enterprise IT concepts to those who don’t have as much context — such as me! In this short conversation, Parth shares with us his work at VMware and his generalized thoughts on how the enterprise stack is being disrupted today. This video would be a great primer for anyone who wants to begin to learn about the enterprise world.

As an added bonus, Parth and I have spent a few months collaborating on a post about the enterprise IT stack, written in lay-terms so that a wider audience can learn more about it. We are proud to publish this post today, which you can read here.

Finally, thank you for being a loyal viewer of “In The Studio” as it ends today (my Sunday column, Iterations, will continue). In the span of 18 months, the show ran for 70 consecutive weeks, producing 70 episodes featuring Silicon Valley’s up-and-coming founders, legendary venture capitalists, emergent seed investors, and focused on producing quality, primary-source content in today’s noisy tech media landscape. For me, “In The Studio” was a terrific platform to get to meet people who excelled at what they do. As someone who is new to the technology world, doing the show was a crash-course in learning by conversation, and making those conversations public will hopefully provide insight to others who are looking to learn. I have worked to organize and reproduce all the videos, which you can access here. This is a great privilege, so thanks again to all those who participated.

Article courtesy of TechCrunch

Finnish Startup Rightware Closes $5.2M Series B To Drive Global Growth Of Its Embedded UI Creation Tool Business

Tags: , , , , , , , , , , , ,


kanzi

Rightware, a Finnish startup that sells embedded user interface software and performance benchmarking tools to car makers and consumer electronics companies needing to build graphical user interfaces has announced it has closed a $5.2 million Series B round. Investors in the round include Inventure and Nexit Ventures, along with new investor Finnish Industry Investment.

The startup, which was founded in 2009 has offices in Finland, Germany, China, Taiwan and the U.S., and counts Audi AG among the customers for its Kanzi UI creation tool, has raised a total of  €7 million ($9 million) to date, according to CEO Jonas Geust.

He said the Kanzi tool is designed to “close the gap” between the UI designer and the UI engineer, with both being able to work together using the same tool. Kanzi also includes a WYSYWYG feature to help cut development times. “As the design work is proceeding you can see on your target hardware exactly how it’s going to look as the work goes ahead,” he added.

Geust said the new investment will be used to expand Rightware’s global sales, and also to continue developing the tool itself. Rightware is not currently breaking out customer numbers but says it’s seeing “big growth” in uptake of its Kanzi UI — with traction in the automotive sector and consumer electronics companies in Europe, US and Asia.

“We are seeing that we have an explosive growth in the Kanzi UI business unit. We saw already during first quarter of this year… 100% growth and that seems to be continuing month-over-month,” said Geust.

“We are using [the new funding] partly to further develop the Kanzi tool and technology — that’s more an R&D investment — and then the other side of that is to build an even stronger market presence — basically opening sales and technical support offices closer to the customers.”

Geust told TechCrunch that the company believes there will be increasing demand for its tools, thanks to the rise of higher resolution screens. “The underlying theme that we are seeing is first of all that the demand for more advanced graphical or we could call that photo-realistic user interfaces is increasing, as the high definition screens become more of a commodity in different industries. It becomes the default use case that you actually have a very good-looking screen,” he said.

“That also puts higher requirements on the user interface — that it is actually living up to the standard that the hardware can deliver, and that is where we are expecting to see explosive growth in demand for the tool that can actually deliver on that demand.”

Rightware said its Q1 2013 UI business revenues were more than double compared Q1 2012. It expects growth to further accelerate towards the end of the year.

Commenting on the funding round in a statement, Jussi Hattula, Director, Team leader of Growth Capital at Finnish Industry Investment Ltd said: “Rightware leads the embedded UI industry with its innovative technology and market penetration.  The company promotes next-generation applications where integrated 2D & 3D graphics deliver better and faster user experiences. We are excited to be part of this round and to work with the company to fulfill its vision.”

Article courtesy of TechCrunch

Obama’s CTO Gives Advice On How Learning Works In Kio Stark’s New Book, Don’t Go Back To School

Tags: , , , , , , , ,


dgbtscover

The following is an excerpt from my new book Don’t Go Back to School: a handbook for learning anything.

To someone who has never tried, it’s not obvious how to learn the things you want to learn outside of school. I’m on a mission to show you how. To do that, I became obsessed with how other people learn best, and how they do it without going to school.

My research based on interviews with 100 independent learners revealed four facts shared by almost every successful form of learning outside of school:

  • It isn’t done alone.
  • For many professions, credentials aren’t necessary, and the processes for getting credentials are changing.
  • The most effective, satisfying learning is learning that which is more likely to happen outside of school.
  • People who are happiest with their learning process and most effective at learning new things — in any educational environment — are people who are learning for the right reasons and who reflect on their own way of learning to figure out which processes and methods work best for them.

This interview with Harper Reed is a great example of how independent learning works. Reed served as the Chief Technology Officer for Obama for America during the 2012 election; before that, he was CTO at Threadless. He is an engineer who builds paradigm-shifting technology and leads others to do the same.


I love computers and I’ve always been around computers. I can’t really talk about education without talking about computers. I went to high school and I actually really loved it. I took all the classes I could, I was prom king, student council president. I did everything I could to be more involved in high school and that is obviously not the normal path you’d expect for a computer geek.

But, along with that, I was constantly getting into trouble with computers. Never with the cops, but I was always getting banned from all the computers in the school district. Then, they would let me back in, and I would mess up again for whatever reason. It happened over and over. I was caught in this dichotomy of trying to be involved, but whenever I was trying to get involved with computers, I messed it up because I was curious and experimenting outside what was allowed. After that, I went to a small liberal arts college. I studied history along with computer science, because I knew ultimately I was going to work with computers and I wanted to learn something else, too. I studied Catholic history and the history of science, which overlap a lot. I’m not Catholic. I’m not a religious person at all, but it was really fascinating to learn all of the idiosyncrasies of Galileo and Bruno and all these different weird scientists who got burned at the stake for their discoveries.

I realized about probably three-quarters of the way through my education that in terms of computers, I actually wasn’t learning anything I needed to learn to get a job later on. I did learn some coding concepts in college, but more importantly I figured out that I’m an experiential learner. I need to put my hands on things and really see them, and really chew on them. It was better to do it in a real context, where it mattered if I did it right. Like where there was money at stake. So, I did an internship in Iowa City, IA. I worked for a real company that was trying to make a profit. The company built ecommerce apps. As an intern I started learning web apps to build web pages. Given my way of learning, it was fascinating to see how the management dealt with me. I was a child. I asked questions like a child does. “Why is the sky blue?” They just said, “It’s just blue. Go with that.” I said, “No! Tell me why we’re doing it this way. What is this?” It was client services, so we were just doing it because the client wanted it done, with no thought behind it. But all the questions I asked gave me this opportunity to see how things worked and the value of asking things that seemed obvious to everyone else. It gave me a lot of hope. It really kicked off the career that I have now.

The methods I used to learn technology don’t work for everything. I’m struggling with learning Japanese. My wife is Japanese and I want to learn the language, but I don’t know how. I take classes, I fail, it doesn’t work out. I have to figure that out. With technology, I immediately find a problem I want to solve. It’s usually about learning a new programming language or learning a new technology. If it’s a real problem, I want to get to where I can actually picture the solution and be able to see it through from the beginning to the end. For me, I can’t learn from videos. That just doesn’t do it for me, although there’s a lot of video learning right now. I find it very frustrating. So usually what I do is I just go through a tutorial of some sort and then really start iterating, doing it over and over. I start trying to be creative on top of that, and say okay, now that I can figure out how to do this, how would I use it? So I set a new goal pretty close in difficulty, and when I achieve that, I do that again, until suddenly I’ve learned something. When you’re in that process, it can also be the best time to teach someone else. A tech writer named Mark Pilgrim, who writes manuals for learning coding languages including Dive into Python, and Dive into HTML5 said, “The best time to write a book about something is while you’re learning it yourself.” So you know what’s hard to learn and can talk in an excited, confident, honest way about how you got to the place where it’s not hard anymore.

For me this whole process is really collaborative. I treat everything like I’m the CEO of my life. CEOs have boards of directors and boards of advisors and these are groups of people who they’re using to really rely on for help and advice to be successful. I think every person should treat their life like that. So, if I’m stuck, I know I can reach out to a buddy, or I can reach out to my brother. I know I can reach out to these people who are experts in whatever I’m trying to do. I try to surround myself with incredibly smart people who are often, if not always, smarter than me. Because other people are so important to learning, I also think one of the most significant things about the internet is democratization of access. Anyone can email you about self-learning and you’re probably going to respond. Probably. I think it’s about how you phrase it. We are all very busy, but we’re probably going to respond if you approach it efficiently.

You can learn a lot about this from a really good book called Team Geek by Brian W. Fitzpatrick. It’s actually about project managing software development geeks, but it applies to most things with communication. It should really be called “Interacting with People,” because all it is, is just little tricks on how to interact with people, how to make those interactions better. There’s a section called “Interacting with an Executive,” and that part should be called “Interacting with Busy People.” It says if you want to connect with someone who is very busy, tell them three bullets and then a call to action.

So if someone wanted help from me, it might go like this: “Harper, I’m interested in what you’re doing with the campaign. I’m going to be doing technology for a campaign in the coming election. Do you have a hint for product management or project management software that you guys use?” I can answer that quickly. It’s very simple. Then all of a sudden there’s this person who probably wouldn’t have had an opportunity to talk with me, and I can help them out. I love what that kind of efficient communication does for you.

Kio Stark is a writer, researcher, teacher, and passionate activist for independent learning. She teaches at NYU’s Interactive Telecommunications Program. She is also the author of the novel Follow Me Down. You can find out more about her work at KioStark.com.

Article courtesy of TechCrunch

Facebook Home Is Losing Steam In The Charts…Fast

Tags: , , , , , , ,


Facebook Home Ready

Facebook Home, the app which CEO Mark Zuckerberg touted as the “next version of Facebook,” has not been an immediate hit. Its Google Play rankings have been dropping steadily after the launch buzz wore off, according to new data from top app store analytics firms. Despite having an active user base of over a billion on the social network itself, the company announced on Thursday that it was just now “nearing” 1 million downloads for its Home app. Plus, AT&T also slashed pricing this week on the HTC First, the first Facebook Home-powered handset, which went from $99 to just $0.99.

The data shows it’s been a struggle so far, in terms of user acquisition, for Facebook Home.

The application became available for download on April 12th on Google Play, where only a limited selection of devices were supported: the  HTC One X, HTC One X+, Samsung Galaxy S III and Samsung Galaxy Note II. A preloaded version of the app was made available via the HTC First, which officially went on sale that same day. This week, support for the HTC One and Galaxy S4 was also added.

To be fair, the limited rollout is partially responsible for the app’s inability to maintain a higher ranking.

On April 24th, Facebook Home reached its best position on the charts in many of the countries where it was available, but its ranks have declined in several key markets since. Its moves indicate an early rush from curious Android owners, but then a tapering off as word got out that the app wasn’t quite ready for primetime.

App Annie’s data demonstrates this rise, then subsequent fall. Shortly after becoming publicly available, Facebook Home reached #72 overall in the U.S., on April 16th. By April 23th, it had also reached the top 100 overall in 8 countries (Norway, Singapore, Canada, Denmark, Australia, Hong Kong, Hungary, U.K.), and the top 500 in 38 countries. By the end of April, it started to drop, then ranking in the top 500 in 29 countries, and having dropped out of the top 100 worldwide altogether.

It has yet to return to the top 100 in any market.

Distimo’s analysis of the top 500 apps on Google Play, also confirms the same general trends. Towards the end of April (4/29), the firm found that Facebook Home was ranked highest in Luxembourg, where it was #83 overall, and was lowest in Portugal where it was ranked #477, but its ranking was on the decline.

In the chart below, you can see Facebook Home’s top ranks as of 4/29 as well as its ranking change since just a few days prior (4/24), indicated by the small number at the top of each country’s bar.

As of a few days ago (5/8), Distimo found that the picture for Facebook Home has gotten even worse. In key countries including France, Germany, Brazil, and Argentina, Facebook Home remains out of the top 500 overall apps.

And the number of countries where Facebook Home is even ranked is fewer still. (Compare the number of bars in the chart below to the above).

You can also see the ranking decline for the U.S., Germany and Australia, pictured below as a line graph.

App Annie confirms this decline, too. As of May 10th, their data shows Facebook Home is only in the top 500 in 19 countries. And it’s not close to breaking the top 100 in any of these, with #191 being its highest ranking – and that’s in Norway.

Most countries are somewhere in the 300-400 range – for example, the U.S. is #338.

Still Time To Recover? 

This is not what you would call a hit.

Even Facebook itself fudged its numbers when discussing Facebook Home traction earlier this week, noting that the app was “nearing 1 million downloads.” Those are downloads, not actives. And as the above data indicates, the app is losing steam on the charts.

That being said, for those who adopt Home, engagement soars. To summarize an earlier report: among those who use the app, 25 percent spend more time on Facebook as a whole, with comments and likes up 25 percent, Chat usage up 7 percent, and messages sent up by 10 percent.

But the goal now is to get more people to download – and then not abandon – the application. Facebook outlined its plans for this, saying it will soon offer a better onboarding experience for new users, add an icon dock (the tray of favorite apps at the bottom of your homescreen), make it easier to initiate chats with a new “Dash Bar,” and will work towards becoming more homescreen layer than replacement, so as not to disrespect the work users have done in customizing their phone.

Time well tell whether or not Facebook can make these changes in time, before it loses further mindshare among early adopters who are now spreading word that the app is a flop.

Article courtesy of TechCrunch

Google Translate For Android Can Now Interpret 16 Additional Languages By Camera, Adds Phrasebook Support

Tags: , , , , , , , , , ,


google_translate

One of the coolest features of the Google Translate for Android app is that you can just point your camera at a text, tap the word you want to translate and get a translation back. Starting today, this feature supports 16 additional languages. Those are Bulgarian, Catalan, Danish, Estonian, Finnish, Croatian, Hungarian, Indonesian, Icelandic, Lithuanian, Latvian, Norwegian, Romanian, Slovak, Slovenian and Swedish.

That’s in addition to Czech, Dutch, English, French, German, Italian, Polish, Portuguese, Russian, Spanish, and Turkish, which the app already supported in its first release. Google uses optical character recognition and its machine translation tools to make all of this work.

In addition, Google is making its recently introduced phrasebook feature available in that app. The phrasebook, Google said at the time, allows “you to save the most useful phrases to you, for easy reference later on, exactly when you need them,” and revisiting them regularly should help you turn these translations “into lasting knowledge.”

The phrasebook is now available in Translate’s app menu, where it replaces the app’s ‘favorite’ feature. The service will automatically sync with your Google Account (assuming you are signed in), so any changes you make on your phone will also be reflected on the Google Translate desktop site.

“With your favorite phrases synced across devices,” Google writes, “we hope you’ll never be at a loss for words again.”

It’s worth noting that the iOS version of the app does not currently support translate by camera.

Article courtesy of TechCrunch

May 2013
M T W T F S S
« Apr    
 12345
6789101112
13141516171819
20212223242526
2728293031