Tag Archive | "world"

What Is It About Porn? An Interview With The Founders Of TheWorstDrug, A NSFW GIF Site

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Suicide

Porn is the new Tumblr. It seems that everyone with a CS degree and a little free time is trying to cash in (or at least dabble) in the world of online sexuality, a happenstance that I’d chalk up to the ubiquity of boobies online and the potential for perceived riches. But what inspires a pair of designers and artists to create a site that essentially catalogs every NSFW GIF they can find?

I had to find out.

To be clear, the site [THIS IS A NSFW LINK. DO NOT CLICK IT AT WORK OR EVER] is very NSFW. It’s also quite basic – you simply press your mouse button to slide through one image after the other in a cavalcade of protuberances and pneumatic efforts that brings to mind Chaplin’s Modern Times crossed with Skinemax. Seriously. Don’t click the link. It’s porn. Instead, let’s talk to Raj and Katie, founders of the site. They preferred to remain somewhat anonymous.

John Biggs: Why did you guys make this?

Raj: Serendipity. In the beginning, in order to ramp up on some new technologies, I built a webapp to pull the most popular animated gifs from the web and present them one after another. I honestly expected kitties, Batman, and Kermit the frog. Instead, the gifs ended up being 99% porn. The next day, I told 6 friends about this happy accident, and by the end of the week, we were getting 200 unique visitors daily. Chris (the designer) has since transformed my clever hack into a polished user experience, Kevin (the hustler) is exploring innovative business models, and Katie (the ballerina) has helped forge our brand and identity. We use the site ourselves, and we’ve just been kindling the fire – it feels like the project has taken on a life of its own.

These are some of the responses to our site on Reddit.

@TheWorstDrug that is…..AMAZING! Is it just for this particular one or will all of em eventually be like this?—
Mirza-A (@Mirza_A88) May 11, 2013

@TheWorstDrug You're a magician with your site! Had to slap myself in the face to stop being hypnotized by it. Damn youuuu!! —
Rabbit Sweet (@brabbitsweet) May 07, 2013

@TheWorstDrug opened it up @ work and lost all my concentration… This is the worst drug… Luv it—
Texas proud (@tompaul64) May 06, 2013

JB: Who are you guys?

Raj: I’m equal parts hacker and guitarist at heart, Chris is an artist, Kevin is a hustler, and Katie is a choreographer. We’re a group of friends, and we each bring unique talents to the table. We love working together. At the moment, we’re building a porn site. Next time, we might record a rock album.

Quick story: A few months ago, we were trying to figure out where to take our product, so I issued Chris a No Fap Challenge. I asked him to not spank it to any porn site other than The Worst Drug for as long as possible. Chris lasted 3 days. He came back to me and told me that he couldn’t get off without video – so along with animated gifs, HTML5 video became our next major feature.

JB: There seems to be a trend of women working on porn startups. Why?

Katie: As porn becomes more mainstream, disrupting the current tech is fair game for anyone who isn’t afraid of it. This includes the kind of savvy and self-governing women who would abandon their kitchens and venture into the tech world in the first place. That’s my guess anyway. For me it was happenstance that the content was porn. These GIFs reveal the usually obscured popular content of the Internet. Imagine observing the planet from a distance, swiping through what we look at, laugh at, get aroused by, and share with each other. I was initially surprised, even shocked, that what we captured was basically all porn, but then I had to laugh. I love this big world of happy, normal, clever, horny people. We’re sexy.

JB: Why porn? Why now?

Raj: We’re driven by a particular philosophy. Recent studies have shown that there’s little correlation between porn use and deviant/risky sexual behavior. Researchers have also been looking into why porn is addictive. I’ve been trolling on 4chan for years, and I think that watching porn makes you a better person. It’s always my belief that knowledge is more powerful than ignorance, and porn is a particular type of knowledge.

Also, there’s nothing in our algorithms that limits our content to porn. Our site simply pulls in the most popular animated gifs as determined by web users around the world. It just happens to be the case that these gifs are all porn – we’re reflecting the world back at itself.

JB: How will you make money?

We don’t know – do you have any money?

We’ve bootstrapped ourselves so far, and we’ve been able to cover our operating expenses. For the moment, we’re focused on building the best user experience that we can.

Unrelated: Our name (The Worst Drug) reflects the addictive nature of the site. Chris chose our logo font because it looks like something that you’d see on a bottle of prescription pills – and it feels a little dirty, but still somehow clean. Our ‘u’ is a forward arrow key, as you can hit that key instead of clicking the image.

JB: Do your parents know what you’re doing?

Raj: My parents have no idea what I’m doing. My parents have never had any idea what I’ve been up to. They still don’t know that I once stole a nice pen from K-Mart in 6th grade. (I hope that my parents don’t read TechCrunch.)

Katie: Yes, and my mom loves the site! She’s offered suggestions for the UI, and she’s even Tweeted about us to her 17 followers. Her response is flattering, but I question her taste, because I also showed her Two Girls, One Cup, and she thought it was hilarious and didn’t throw up in her mouth at all.

JB: What’s your favorite kitten picture?

See above.

Article courtesy of TechCrunch

With $15M From Omidyar And 35M+ Users, Change.org Wants To Prove Socially-Minded Startups Can Attract Big Numbers

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Screen shot 2013-05-21 at 8.03.27 AM

Change.org got its start in 2007 as a social network for non-profits and for project-based giving. For years, growth was slow for the fledgling social action platform, but, over the last year, that changed dramatically. Change.org has grown from six million users in early 2012 to more than 35 million users today, and, as a result, has become one of the largest and fastest growing companies of its kind.

In fact, this growth has led Change.org to take on its first round of outside financing in its six-year history. The company announced this morning that it has taken on a sizable $15 million investment led by the Omidyar Network, the philanthropic investment firm created by eBay founder Pierre Omidyar and his wife, Pam.

The firm, which has also backed platforms like Meetup and micro-lending giant Kiva.org, will be taking a minority (and non-controlling) stake in Change.org, even without the promise of a traditional liquidity event — as the company has expressly stated that it will not sell or IPO.

Other investors in the round, which brings the startup’s total capital to around $20 million thanks to previous angel investments, includes Uprising, a new “mission-aligned” San Francisco-based fund, among others.

Part of what makes Change.org unique (and appealing to investors) is that, unlike many others mission driven companies of its ilk, the startup is decidedly for-profit and is certified as a B corporation. It’s a similar approach to the one taken by sites like Rally.org, though it runs counter to an exciting new wave of non-profit startups, like the much-buzzed about Watsi, for example, wich is Y Combinator’s first not-for-profit incubation.

Change.org Founder and CEO Ben Rattray tells us that both becoming a for-profit company, while simultaneously proclaiming that his company will never go public or seek an acquisition, aren’t decisions that were made lightly. Not, at least in the latter case, to simply to attract attention. Rattray and company are on a mission to prove to startups, investors (and the world) that it’s possible to build a socially-minded, mission-driven business without being a non-profit. A business that can have a real impact, but also make money and afford to hire the same level of talent that the Facebooks and Googles of the world attract regularly.

That’s been a stigma that non-profit and mission-driven organizations have had to wrestle with for some time. While a whole new generation of people have grown up on the social activism of Twitter, Facebook and Reddit and want to make a difference while making money, the perception that it’s impossible to do both remains.

“If we’re going to build real tools that help people create change, we need to generate revenue,” the founder says. “Many of my friends told me I was crazy to seek venture capital, but if we want to be fast, to build an innovation-focused business and create the kind of scale you find in the for-profit world, we need this capital to help us get there.”

Now that it’s reached 35 million users, Change.org wants to encourage more social enterprise investors and help evangelize for the development of a third, alternative means of creating liquidity. Whether it’s stock buybacks or some form of dividends, mission-driven businesses need a method that allows them to remain independent without seeking a one-time liquidity event.

Granted, the founder continues, these kind of social enterprise businesses are working over the long-term, 15 to 20 year windows, which is beyond the scope of most venture capitalists. “I have no doubt this is going to change, that eventually more investors are going to start backing socially-conscious businesses,” Rattray says, “but that support probably won’t come from existing funds; instead, it may come from sources like large foundations.”

Either way, by focusing on being fast, on hitting scale and generating revenue (the company hit $15 million in revenue in 2012), the founder says that the company has made an effort to offer comparable compensation to the big tech companies, even if it can’t offer the same perks on the equity side. Instead, it uses a different hook: Join us, and you can actually help make a difference in the world.

This hook, whether it appeals to your or not, has seen the company grow to over 170 employees in more than 18 countries over the last year. But, even if Change.org eventually runs aground, Rattray tells us, the key is to show other startups and investors that there’s opportunity to create big, sustainable businesses within this space, which offer social and financial returns.

When asked what pushed Change.org to the tipping point early last year, which has led to those 35 million users (nearly half of which are international), the founder credits simplicity. Rather than trying to be everything to everyone, he said, the company focused exclusively on petitions; in other words, making it easy for users to create and sign digital petitions.

While this may sound too simple, or like it just encourages “lazy clicktivism” instead of true activism (as Liz points out), Rattray says that the key has been embedding its petition tech within social communities.

Twitter and Facebook have emerged in the last five years as remarkably effective advocacy and community organization tools, but they’re not built to harness real, sustained social movements, the founder says. By embedding petitions within social communities and by allowing people to find out what kind of movements or campaigns are happening now, are happening locally and by highlighting the most effective campaigns, Change.org can go beyond just being a simple “online petition site.”

Skeptics may roll their eyes at that statement, but SurveyMonkey, now a billion-dollar company, would probably say the same about surveys. And, for Change.org, when 35 million people have used the site, it doesn’t really matter, does it?

Article courtesy of TechCrunch

It’s Official: Yahoo Is Buying Tumblr For $1.1B, Vows To Keep It Independent

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Tumblr Yahoo

Yahoo has now officially confirmed that it is buying blogging platform Tumblr for $1.1 billion, confirming speculation that started last week. It says it will keep it as an independent company, with founder David Karp at the helm as CEO. “The product, service and brand will continue to be defined and developed separately with the same Tumblr irreverence, wit, and commitment to empower creators,” it writes.

With a lot of negative comments coming in from Tumblr users in lead-up to the deal, and some competitors claiming that they’re witnessing a kind of exodus from Tumblr as a result, Karp has also weighed in with his own announcement about the deal, emphasizing the same independence line: “We’re not turning purple,” he wrote:

“We’re not turning purple. Our headquarters isn’t moving. Our team isn’t changing. Our roadmap isn’t changing. And our mission – to empower creators to make their best work and get it in front of the audience they deserve – certainly isn’t changing.”

He also points out that Tumblr, joining up with the “original Internet company,” will be getting more resources to create the “ultimate creative canvas.” Some users have complained about certain features around the site, such as how video works, so the implication here is that areas like this will be addressed faster from now on, but — again — in a way that “doesn’t compromise the community and product we love.”

More to come. Yahoo’s release below.

SUNNYVALE, Calif. & NEW YORK — Yahoo! Inc. (NASDAQ: YHOO) and Tumblr announced today that they have reached a definitive agreement for Yahoo! to acquire Tumblr.

Per the agreement and our promise not to screw it up, Tumblr will be independently operated as a separate business. David Karp will remain CEO. The product, service and brand will continue to be defined and developed separately with the same Tumblr irreverence, wit, and commitment to empower creators.

With more than 300 million monthly unique visitors and 120,000 signups every day, Tumblr is one of the fastest-growing media networks in the world. Tumblr sees 900 posts per second (!) and 24 billion minutes spent on site each month. On mobile, more than half of Tumblr’s users are using the mobile app and do an average of 7 sessions per day. Its tremendous popularity and engagement among creators, curators and audiences of all ages brings a significant new community of users to the Yahoo! network. The combination of Tumblr+Yahoo! is expected to grow Yahoo!’s audience by 50 percent to more than a billion monthly visitors, and to grow traffic by approximately 20 percent.

The deal offers unique opportunities for both companies. Tumblr can deploy Yahoo!’s personalization technology and search infrastructure to help its users discover creators, bloggers, and content they’ll love. In turn, Tumblr brings 50 billion blog posts (and 75 million more arriving each day) to Yahoo!’s media network and search experiences. The two companies will also work together to create advertising opportunities that are seamless and enhance the user experience.

Total consideration is approximately $1.1 billion, substantially all of which is payable in cash.

“Tumblr is redefining creative expression online,” said Yahoo! CEO Marissa Mayer. “On many levels, Tumblr and Yahoo! couldn’t be more different, but, at the same time, they couldn’t be more complementary. Yahoo is the Internet’s original media network. Tumblr is the Internet’s fastest-growing media frenzy. Both companies are homes for brands – established and emerging. And, fundamentally, Tumblr and Yahoo! are both all about users, design, and finding surprise and inspiration amidst the everyday.”

“I’ve long held the view that in all things art and design, you can feel the spirit and demeanor of the creator. That’s why it was no surprise to me that David Karp is one of the nicest, most empathetic people I’ve ever met. He’s also one of the most perceptive, capable entrepreneurs I’ve ever worked with,” continued Mayer. “David’s respect for Tumblr’s community of creators is awesome. I’m absolutely delighted to have him join our team.”

David Karp, CEO of Tumblr, addressed the Tumblr community, “Our team isn’t changing. Our roadmap isn’t changing. And our mission — to empower creators to make their best work and get it in front of the audience they deserve — certainly isn’t changing. But we’re elated to have the support of Yahoo! and their team who share our dream to make the Internet the ultimate creative canvas. Tumblr gets better faster with more resources to draw from.”

The transaction, which is subject to customary closing conditions, is expected to close in the second half of the year.

Conference Call

Yahoo! will host a conference call at 9:00 a.m. Eastern Time today to discuss this announcement. A live webcast of the conference call can be accessed through the company’s Investor Relations website at http://yhoo.client.shareholder.com/events.cfm?CalendarID=8. In addition, an archive of the webcast will be accessible for 90 days through the same link.

About Tumblr

Tumblr is a media network powered by an army of independent creators and home to an audience of more than 300 million unique visitors. Founded by David Karp in 2007, Tumblr is headquartered in New York City.

About Yahoo!

Yahoo! is focused on making the world’s daily habits inspiring and entertaining. By creating highly personalized experiences for our users, we keep people connected to what matters most to them, across devices and around the world. In turn, we create value for advertisers by connecting them with the audiences that build their businesses. Yahoo! is headquartered in Sunnyvale, CA, and has offices located throughout the Americas, Asia Pacific (APAC) and the Europe, Middle East and Africa (EMEA) regions. For more information, visit the pressroom (pressroom.yahoo.net) or the company’s blog (yahoo.tumblr.com).

This press release contains forward-looking statements that involve risks and uncertainties concerning Yahoo!’s proposed acquisition of Tumblr (including without limitation the statements contained in the quotations from management in this press release), as well as Yahoo!’s strategic and operational plans. Actual events or results may differ materially from those described in this press release due to a number of risks and uncertainties. The potential risks and uncertainties include, among others, the possibility that the transaction will not close or that the closing may be delayed; and that the anticipated benefits to Yahoo!, including projected growth in audience and traffic, and benefits to users and advertisers may not be realized. More information about potential factors that could affect Yahoo!’s business and financial results is included under the captions, “Risk Factors” and “Management’s Discussion and Analysis of Financial Condition and Results of Operations,” in the Company’s Annual Report on Form 10-K for the fiscal year ended December 31, 2012 and Quarterly Report on Form 10-Q for the quarter ended March 31, 2013, which are on file with the Securities and Exchange Commission (“SEC”) and available at the SEC’s website at http://www.sec.gov.

Article courtesy of TechCrunch

An Interview With Dr. Joshua Pearce Of Printers For Peace

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Joshua Pearce, PhD, is a researcher at Michigan Tech who rearches open source and low-impact solutions to engineering problems. He is also the founder of the Printers For Peace contest, an effort to bring together clever 3D-printed ideas that have loftier aims. You can win one of two 3D printers if you submit a winning project.

We asked Pearce a few questions about his goals for the project and about the future of 3D printing.

John Biggs: Why Printers For Peace?

Joshua Pearce: I think it is clear that low-cost open-source 3D printing has enormous potential to do real good for the world – particularly for the poor as it radically reduces the cost of high-value products like scientific tools and consumer goods. This threatens a lot of entrenched interests because the average Joe can fabricate extremely complex products at home for pennies, which is disruptive to say the least. I have noticed a clear bias in 3D printing news coverage – any advances on the low-end of the spectrum are generally ignored or vilified. The media frenzy about 3D printed guns is actually having terrifying consequences – and I don’t mean the guns. A California senator has already proposed registration, background checks, and licensing for 3D printers!

Michigan Tech and Type A Machines sponsored the contest to get the more positive truth about 3D printers into the conversation. There are over 90,000 open-source 3D printable designs available and only one low-quality gun. We do not want to lose the baby with the bathwater. Our aim is to raise awareness of the power of 3D printing to change the world for the better.

JB: What do you think will happen now that the 3D printed gun is out of the bag? It was inevitable, obviously, but what does it mean?
JP: The 3D printed gun is a red herring. Anyone who wants a gun can make a much better one using more traditional tools found in any machine shop and many garages — or just buy one. I am, however, very concerned that the debate about 3D printed guns will be used to squash the incredible technological development we are seeing in the open-source 3D printing community.

JB: What’s the coolest Printers for Peace project you’ve seen so far?

JP: The contest just opened, but there are some really cool designs already developed that I think would make good starting points for derivatives. I really like some of the small-scale 3D printed windmill designs – and there is a graduate student working on what looks to be a printable recyclebot. I would love to see a reliable 3D printed treadle pump as this is one of the most successful appropriate technologies for lifting rural farmers out of poverty in the developing world.

JB: What’s next? 3D printed bazookas? 3D printed heart stents? Where do you see this headed, in either direction?

JP: I think it is clear that existing manufacturers will continue to move from using high-end 3D printing for rapid prototyping into actual manufacturing creating entirely new classes of jobs (e.g. automobile parts, human body parts, etc.). This is exciting, but not nearly as exciting as what is happening on the low-end of the spectrum. As open-source 3D printable designs continue to grow exponentially the value of owning a 3D printer is climbing as their quality improves and actual costs continue to decline. Thus, low-cost open-source 3D printers will become ubiquitous household items, which people use to make a wide array of consumer goods, replacement parts, and highly customized products. Following shortly after I hope to see recyclebots become similarly widespread – with people recycling their waste plastic inhome to make their own products. The implications for improving human well-being are staggering.

Article courtesy of TechCrunch

I/Overload?

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i-overload

Did Google’s conference succeed? It launched dozens of products and services in its 205-minute keynote, but did the world understand them? I saw some of the smartest journalists in technology struggling to handle the information density. But what’s the alternative? Break it up across multiple days, or even multiple conferences? Google’s breadth presents it with a challenge unique among the tech giants.

Apple? Its launches center around a discrete set of devices. That’s why WWDC works. There might be one radically new product, but then just a set of iterations on what we already know. The screen is bigger, the tablet is thinner, the software gets a new sheen. And since Apple is all about hardware you need to touch to believe, it has to do it all in-person. Journalists and pundits can easily digest the news and offer their insights to the world.

Facebook? It prefers the rolling thunder approach that works because it’s mostly a software company. Releasing things when they’re ready rather than waiting months for an event embodies its “move fast and break things” ideal. It reaches out to journalists almost daily about new updates. When it has something big, it throws a laser-focused, dedicated event like it did this year for content-specific news feeds, Graph Search, and Home. Even when it threw its last f8 developer conference 20 months ago, it kept it tight to just Timeline and Open Graph. The media could wrap its head around the social network’s plans.

Those conferences serve their purposes because they align with the identities of producers. Some see Microsoft’s events as a fragmented mess as they too embody their producer. Microsost has Build for Windows and developers, TechEd for enterprise, a partner conference, a management summit, and a whole event for SharePoint. By splitting them all up, it never feels like there’s one day where Microsoft rules the world.

But Google has its own identity and it’s causing I/O growing pains. The conference certainly captures the spotlight. The problem is that Google’s vast ambitions have left I/O bursting at the seams. This year’s mega-keynote tried to combine search, maps, Google+, YouTube, Google Now, Google Play, music, games, Chrome, Android, and a new phone. And that was just the consumer facing stuff! Then there were a huge set of developer announcements like a native client for C++, location APIs, game services APIs, cloud messaging for notifications, and a suite of mobile app building tools called Android Studio.

Did you watch the keynote? If so, did you remember all these things? Did you have time to read insightful analysis about them? Did journalists even have the bandwidth to write intelligently about it all? It could take a while to unpack everything from I/O. I know I have at least five stories I want to write. And inevitably things will fall through the cracks as a new week will bring new news from elsewhere.

And it’s only going to get more intense. Google employees I’ve talked to say Larry Page is really pushing his 10X innovation mantra and speedier product cycles. They explain that Google could have saved some stuff for another conference later this year, but by then it’ll already have whole slew of new things ready to show off. Plus, developers and futurists might not be willing to come from around the world for two events a year.

The single, 3+ hour keynote with no intermission did symbolized Google’s big theme of unification. Google wants to show it isn’t just a grab bag of different products. They all piggy-back on each other. Android ties mobile together. Google+ ties people together no matter what other Google products they’re using.

But I/O may be too dense and rich. Like a chunk of chocolate fudge, it overwhelms the senses and leaves you struggling to chew up Google’s vision. It was so mind-boggling it put Wired’s Mat Honan into a psychedelic trance.

The three days of developer sessions that followed the keynote were a success, in that they helped developers develop. But perhaps splitting the keynote into two bite-size sessions would make it all easier to swallow. One consumer keynote (Search, Maps, Google+, Hangouts, Music, phone) and one developer keynote (Android, Chrome, APIs, developer tools). They could be split across two days. Alternatively, it could be one keynote with announcements sorted into these two categories with an intermission in the middle. Either would go a long way to making I/O more comprehensible.

But for now, sticking with a single, epic conference may be the best route for Google to create momentum, convey unification, bring its community together, and impress the globe. Google is determined to innovate faster and deliver the future. The duty falls on us to keep up.

Article courtesy of TechCrunch

Facebook’s Growth Since IPO In 12 Big Numbers

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Facebook Growth

$FB is still stuck at $26.25, way down from its $38 IPO price, but it’s made important progress since going public a year ago. Daily users up 26%, mobile monthly users up 56%, and revenue up 38% are some highlights. It’s running out of people to sign up in the developed world, but with this growth and no serious competitor in sight, it’s survived its hardest year yet.

  • Likes – 4.5 Billion – Up 67% – Average number of likes generated as of May 2013, up from 2.7 billion likes generated daily in August 2012
  • Content Items Shared – 4.75 Billion – Up 94% – Average number of content items shared daily as of May 2013, up from 2.45 content items shared daily in August 2012

[Stats and images provided by Facebook]

Likes and sharing are growing faster than Facebook’s user count, indicating strong engagement. This contradicts rumors that people are tuning out of Facebook. Zuckerberg’s Law, the CEO’s Moore’s Law-style theory, states that people will share twice as much every year. Facebook almost made good on Mark’s claim. It’s important that Facebook keeps that number growing as it’s shared content that keeps people visiting Facebook and seeing its ads.

To do that, Facebook is working on the more immersive mobile experience Home which has increased time spent on Facebook by 25% for its small number of active users. More time spent could lead to more sharing. This year it doubled the speed of its massively popular iOS and Android by switching them from HTML5 to native architecture, which lead to longer session times. It added content-specific news feed to boost browsing, and launched Graph Search to pull additional value out its data and get people to contribute more.

It’s also been beefing up its mobile SDKs for iOS and Android to make it easier for apps to share content to Facebook. That’s a big reason Facebook cares about helping its developers grow — they’re scratching each other’s backs.

  • Monthly Active Users – 1.11 Billion – up 23% – As of March 2013, up from 901 million MAUs in March 2012
  • Daily Active Users – 665 Million – up 26% – On average as of March 2013, up from 526 million DAUs on average in March 2012
  • Mobile Monthly Active Users – 751 Million – up 54% – As of March 2013, up from 488 million mobile MAUs in March 2012
  • Instagram – 100 Million Monthly Active Users – As of February 2013

Facebook is still signing up people pretty quickly, but all users are not created equal. While it earned $3.50 per user in the U.S. and Canada in Q1 2013, it only made $0.50 per user in much of the developing world including India and Brazil. Those emerging markets are where Facebook is getting most of its growth, meaning each subsequent 100 million users added is worth less than the last.

Growth in mobile has a similar issue. Facebook can show as many as seven ads per page on desktop whereas it has to be more careful not to overwhelm the small screen on mobile. So as Facebook’s users shift their access medium to mobile, it may earn less on each of them. Facebook is hoping that getting developers to pay for mobile news feed ads to get their apps discovered could counteract this, and that market is poised to grow as more businesses launch apps and the developing world switches to smartphones.

Overall, though, Facebook is still growing strong nine years after launch. The network effect of its ubiquity should not be underestimated. Dislodging Facebook as the premier general purpose social network will require something that’s not just better, but much, much better. Competitors might pick away at certain use cases, but are unlikely to replace it as the core identity provider for the web. Considering Facebook’s willingness to buy out threats like Instagram (which is still growing quickly in the first world), could stave off disruption and let it reign for years to come.

  • Local Businesses – 16 Million – up 100% – Number of local business pages as of May 2013, up from 8 million in June 2012
  • Promoted Posts – 7.5 Million – Number of promoted posts made from June 2012 to May 2013
  • Revenue – $1.46 Billion – up 38% – In the first quarter of 2013, up from $1.06 billion in the first quarter of 2012
  • Ad Revenue – $1.25 Billion – up 43% – In the first quarter of 2013, up from $872 million in the first quarter of 2012
  • Employees – 4,900 – up 38% – As of March 2013, up from 3,539 in March 2012
  • Game Payers – 24% more – Increase from March 2012 to March 2013

There’s no doubt about it. Going public made Facebook focus more on making money. It went from nearly zero revenue on mobile to $375 million a quarter, or about 30% of its total ad revenue. That in large part came thanks to the mobile app install ads it launched late last year. These let developers promote their apps in the Facebook news feed with ads that link straight to download pages in the Apple App Store and Google Play. These stores are getting more and more clogged with apps, inspiring developers to pay Facebook to get found.

Facebook also made big headway with Facebook Exchange, its retargeted ads that use people’s browser histories to show them highly relevant ads. FBX is absorbing advertiser budgets set aside for retargeting. Less successful has been Facebook Gifts, its entrance into direct e-commerce. Gifts has failed to produce meaningful revenue and may need to be overhauled to get more users purchasing real-life presents for their friends. Growth in payments revenue has been relatively slow too, as more game developers move from Facebook’s web canvas where it earns 30% to mobile, where Apple and Google get that cut.

One opportunity that should excite investors is that Facebook started showing ads in Graph Search. While they use the standard Facebook targeting now, they’re expected to incorporate keyword targeting, which could make them a more direct competitor to Google’s wildly lucrative AdWords business. The increasing technological savvy of local businesses could be a boon to Facebook in the future. Right now few of them actively buy social ads, but expect revenue to shift towards Facebook and away from less targeted print and telephone book ads in the future.

Still, Facebook isn’t trying to make as much money as it could. Another year went by without TV commercial-style auto-play video ads (though they’re rumored to be getting closer to this), and it even paused its experiment with a mobile ad network. If Facebook built out these streams it might piss some people off or make them feel like they data is being exploited, but it could definitely produce a huge boost in revenue. Off-site and off-app ad networks could let Facebook leverage its enormous wealth of personal data to power ads elsewhere so it can earn money without showing more ads on its own properties. That potential more than any is an argument for why Facebook is undervalued.

Most importantly of all, Facebook’s efforts to earn more money have not significantly impeded its mission of connecting the world. There are definitely more ads on Facebook, especially on mobile, but the data shows that they’re not annoying users enough to reduce their engagement.

Facebook has grown up. It’s no longer the red-hot startup that could double its user count every year. And it’s not the mature corporation churning out amazing profits by squeezing every last dime out of its data and usage. But Facebook has weathered the storm of going public without letting it destroy its regard for the user experience. It’s now a fundamental utility for most of the world. If it can keep from getting too greedy and stay focused on the long-term health of its community, it will have plenty of time to figure out how to turn the world’s life story into serious business.

Article courtesy of TechCrunch

Google’s Street View Trekker Backpack Co-Creator Talks Unmanned Hikes, Pack Animal Street View

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Google impressed a lot of people when it debuted its Grand Canyon Street View imagery in October. The Trekker backpack used to capture that imagery, which is essentially a backpack-mounted version of the same all-seeing eye that sits atop the Google Street View car.

The roughly 40-pound backpack is not all that uncomfortable to wear, I found out when I slipped the Trekker on. It’s a little top-heavy, and I’m not sure I’d want to risk running at a brisk clip if I was using one out in the wild, but it’s really no heavier than a standard backpacker’s kit for a few days’ journey.

Silverman explained how the Trekker works, including how its camera sensor head gathers images and how those are then stored on a hefty solid state hard drive built into the backpack, where they can later be transferred back to Google’s servers to get started with the process of recreating a hike.

I asked Silverman whether we might see the Trekker make its way to the backs of other beings beyond humans, and he said that they are indeed mulling the idea of strapping versions of it to beasts of burden to help them continue to map the world in images. There are also plans in the works to mount it to remotely operated robots and small vehicles to help get imagery that otherwise wouldn’t be easily reachable by a human Trekker.

He said to expect plenty more to come from the Trekker team in terms of Street View imagery of some of the world’s most interesting – and most remote – locales. Combined with Google’s new underwater street view project, that means everyone can probably get a lot more familiar with a lot more of the world in the near future.

Article courtesy of TechCrunch

Jen Lamere, The 18-Year-Old Developer Trying To Save Us From TV Spoilers On Twitter, Scores An Internship There

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Participating in hackathons is nothing new in certain parts of the world, especially Silicon Valley. Once in a blue moon, a small team of people creates something exciting that generates buzz, potentially selling to a larger company.

One developer took on 80 competitors at a hackathon called “TVnext” and won with a solution to save you from reading spoilers on Twitter with an app called Twivo. The developer has nabbed an internship at the company she built the hack on top of — Twitter.

This particular developer’s story took on a life of its own, not just because the app was really cool (I often don’t pay attention to my feed during Saturday Night Live, because all of the people on the other coast ruin it for me), but because Jen Lamere is a female developer who was up against an all-male group of hackers. She was 17 at the time. An attendee discussed the scene with Mother Jones, explaining: “the only other females in attendance, that I saw anyway, were an organizer, two camerawomen, a caterer, three judges, and a participant’s wife.”

The news of Lamere’s summer internship, which looks like it will be with the Crashyltics team specifically, came via Twitter, naturally:

Super excited to intern at @twitter @crashlytics this summer!—
Jen Lamere (@jenniee_l) May 16, 2013

There’s no word on what she’ll be doing, but the experience that she’ll get will be incredibly useful.

Whether you want to take this news as a win for female developers, teenagers or technology as a whole, the story is a great one. At its very core, you have someone who is fascinated enough with tech to take the step and build something without a team, present it publicly at a hackathon and then take it to the next level by pursuing an internship…and that’s inspiring.

While not every hackathon project will lead to some type of fundraising or exit, or even an actual startup, this is a nice lesson to learn that the networking and experience gained at an event like this can go a long way. It’s also nice to see Twitter, a company that is preparing for an eventual IPO, give chances to younger coders. Investor Chamath Palihapitiya told the audience at Disrupt NYC that “everyone should learn how to code,” and this story is a perfect example of that line of thinking.

Imagine if, instead of a spelling bee in junior high, you had entered a hacking competition? How different the world would be.

Article courtesy of TechCrunch

Luvocracy Raises $11M From Kleiner Perkins, Google Ventures And Others To Master Ecommerce And Social Recommendations

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Luvocracy, a recently launched, Pinterest-like social marketplace where people can buy products recommended by friends and other tastemakers, has raised $11 million in funding from Kleiner Perkins, Google Ventures, Marissa Mayer, Ali Pincus, Jim Lanzone, Tony Robbins, CrunchFund*, RPM Ventures and XG Ventures. Kleiner Perkins partner Bing Gordon is joining Luvocracy’s board.

Sharing products has become mainstream thanks to Pinterest and Facebook. But Pinterest lacks the ability to actually buy many of the products curated on the site by friends, and there is too much noise on Facebook to make it a dedicated e-commerce platform for recommendations. Enter Luvocracy, a startup co-founded by Nathan Stoll and Roger Barnett.

Stoll was an early Googler who ran and expanded Google News. The last company he co-founded, social search service Aardvark, was acquired in 2010 by Google. Barnett was the founder and CEO of Beauty.com and the CEO of Arcade Marketing, the largest perfume-sampling company in the world. He is also the chairman and CEO of Shaklee Corporation, the leading natural nutrition company in the U.S.

The premise around Luvocracy is to be the social marketplace where people can buy products recommended by those they trust. At a macro level, the startup is bringing the power of recommendations, which have driven purchase decisions for centuries, into the world of online shopping. Stoll recalls the story of his grandmother, who was a longtime Avon lady, as demonstrating the power of human recommendations. Even today, nearly 90 percent of all online and offline purchases (or 8 billion transactions) start with a word of mouth recommendation.

But there hasn’t been a streamlined way to easily share, discover and buy great products recommended by the friends you trust and tastemakers whose styles you admire.

Once you register for the site, you can check the products you are interested in (i.e. home goods, men’s style, women’s style), import your Facebook friends, and more. You can filter your shown product feeds by trending (by recommendations), the people you trust for recommendations, the latest product added, and featured products and tastemakers. When I first registered for the site, I immediately made my first Luvocracy purchase, a “Shopping Is My Cardio” sweatshirt.

Luvocracy lists a maximum you will pay for the product. To make buying a recommendation dead simple, Luvocracy created a “Buy It For Me” service. When there is something you “luv” from a trusted person, it’s as simple and easy as clicking the “Buy It For Me” button, and Luvocracy takes it from there, locating and purchasing the item and even dealing with any shipping or return issues on their behalf.

The startup will manage merchant returns for you, and offers a 30-day return policy.

Similar to Pinterest, Luvocracy also lets you easily create collections of products that you adore and want to recommend, so that others can discover and purchase from you. All recommenders receive a portion of the sales in Luvocracy (and Luvocracy makes a cut from each purchase) as well.

The challenge Luvocracy will face is to create an audience in a social commerce world that is already being dominated by Pinterest and the most recent up and comer Wanelo. But my immediate impression by Luvocracy is that it could accomplish this among the design-focused audience that e-commerce standout Fab has been able to tap into. The quality of the products posted on Luvocracy is high, and I had not seen most of the items I browsed through on other e-commerce sites (and as my purchase indicates, shopping is my cardio, especially online). Even the user experience itself of Luvocracy and the presentation of products is sleek.

If Luvocracy can maintain this quality and design-focused brand even as it grows, the site could create a loyal (and high-purchasing) user base. Based on my intial purchase, the startup already has my attention.

*TechCrunch founder Michael Arrington is a General Partner of CrunchFund.

Article courtesy of TechCrunch

Larry Page Wants Earth To Have A Mad Scientist Island

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Larry Page thinks we are, as a population, too negative. Especially the tech community.

It’s a topic that he tackled a few times during his surprise Q&A after this morning’s Google I/O keynote, and it actually ended up being one of my favorite bits from the entire three hour presentation.

The solution? Amongst other things, Larry wishes the world had some sort of permanent Burning Man-esque place for crazy builders to just be crazy. A place with less societal pressure, and without antiquated laws makin’ things sticky.

Early on in his post-keynote speech, Page dug into the tech community for focusing too much on Company A vs. Company B:

“… We’re at maybe 1% of what is possible. Despite the faster change, we’re still moving slow relative to the opportunities we have. I think a lot of that is because of the negativity… Every story I read is Google vs someone else. That’s boring. We should be focusing on building the things that don’t exist.”

It’s something I’ve touched on before, and have been meaning to go back to for a while now. Even when something is quite clearly labeled as an experiment from day one — as with Google Glass — we collectively rush to lampoon it.

“No one in the entire world would want this!”, shouts one site. “It’s the next Segway!” shouts a dozens others. “But at least they’re trying something crazy,” shouts pretty much no one.

Is Google Glass a bit strange? Absolutely! It’s weird as hell. But it’s also a rare example of a company using their mountain of spare funds to try something crazy. It’s Sergey Brin gettin’ his Tony Stark on. It’s something we should absolutely be encouraging. It doesn’t have to win or lose. Few companies have the resources and talent to build crazy, real-world crap just to see what happens. Even fewer of those are willing to.

In response to a question on how we could change the tide, and make the world a more positive place for people to build weird new things:

Yeah that’s a really good question. I think people are naturally concerned about change. We’re changing quickly, but some of our institutions, like some laws, aren’t changing with that. The laws [about technology] cant be right if it’s 50 years old — that’s before the Internet. Maybe more of us need to go into other areas to help them improve and understand technology.

We don’t want our world to change too fast. But maybe we could set apart a piece of the world .. I like going to Burning Man, for example. An environment where people can try new things. I think as technologists we should have some safe places where we can try out new things and figure out the effect on society. What’s the effect on people, without having to deploy it to the whole world.

(If you think about it, this is exactly what Google is doing with Glass, constrained to limitations of not actually having a dedicated physical space to do it in)

Is it a bit Island Of Doctor Moreau? Sure, though it probably involves more rockets and robots than it does Leopard-Men and Beast Folk. But I’d buy a house there — or at the very least, I’d book myself an annual trip.

Article courtesy of TechCrunch

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